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I think this game has a good idea at its core, but there are some things that I think can be tuned better that can alleviate some unwarranted frustration - especially in a game jam context. 

I think what was frustrating was mostly dodging the tomb stones; however, I would have been more accepting of it if I didn't have to collect every single pumpkin. I think there could have been a cool 'work towards' factor that would have made me want to replay the game over and over. Rather than making the player collect all pumpkins - they can collect as many possible during a run - and then replay to perfect their collection capabilities. Also, a scoring aspect would have been nice too.

Nice job overall! 

Thank you! Good points. I enjoyed reading your feedback :) I like the suggestions. On the scores, I had to do a work around since GMS took away score tables, idk why, quite surprising. Replayability is what all game makers opt for. Great suggestions. Thanks!! :)