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Quick and simple - thought it felt nice in the movement and combat - loved the mechanic of putting runes in the mask... but wasn't sure if placement mattered as there was one slot for each rune available - there was an X but didn't know if that meant "rune times rune means better effect" or just decoration. I think that that part of it could have been the major mechanic - really strategize about which runes to field and where. Combat was too easy (and as a turn based fan, I never say that for real time combat...lol).

(+1)

The rune placement doesn't matter. The x is just art for the mask, but in hindsight I can see where that'd be confusing. That does give me some ideas on more advanced placement logic. Thanks for the feedback!