Really cool mechanic with the mirrors. I'd love to see more exploration with it - I could totally see an extended puzzle and/or horror game with it. One small note is that, on my first playthrough, I didn't see the mirror so I just walked down the road until I found more parts and walked back, which took a long time and was not enjoyable (maybe add boundaries on the road?). Totally a skill issue on my part, though, and once I read the comments I did a proper playthrough using the mirrors and had a much better time.