I def need a better explainer on Military. There's enough here to be engaging with army composition but there's so much guesswork around what these stats mean and how an individual tick of combat works. I'm trying to bring enough rogues to knock out arty before it can get a shot off but there's so much guesswork as to how this all works. Is Defense health? Are all units attacking at once? How much healing does First Aid do? Does healing mitigate incoming damage in the same tick or do we take the losses and then heal up the next tick? Do Horse Archers still get the 2x damage to melee bonus? It's all guesswork and the Help page only explains the UI, not how battle works.
It also makes for an easier game, but zero risk of attack outside of actively engaging in battle was a bit of a bummer. I can just fully demobilize with no risk when I'd rather shift over to Research or Pop Growth builds.
I'm having a good time with this, though, even with UI clumsiness. It def makes my autism brain go brrr.