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On Stage's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #426 | 2.778 | 2.778 |
| Enjoyment (Best Game) | #472 | 2.444 | 2.444 |
| Aesthetics | #546 | 2.556 | 2.556 |
| Horror | #619 | 1.667 | 1.667 |
| Story | #632 | 1.444 | 1.444 |
| Sound Design | #724 | 1.333 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Godot
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Comments
I enjoyed this game although I could not beat any of the 3 fights I could access. I'm not very good at rhythm games haha. I think it would benefit a lot from audio, I'm not sure if there was supposed to be music but I couldn't hear any. nice work
Good idea to draw inspiration from the aesthetics of the FNAF mini-games !
It lacks a bit of punch in terms of visual and audio feedback, but it's a good little jam game.
cool lil game! really liked the art and enemy designs. with some audio this would be v good. great work!!
Would have been better if the keys were just closer like Q,W,E or something similar. Anyway good game
Honesty now that you mention it ASD was right there and I didn't use it
Wow, so it's like rhythm game, I'm so bad at a game like this, but this is a good game.
pretty cool! to bad i am terrible at these kinds of games
Well I'm glad you decide to play even if this is not your type of game :
Nice game! I like the pixel art for the enemies and would love to see backgrounds in the same style. It would be cool to have feedback sounds when I hit the enemy to let me know that I hit them, or a sound for them hitting me when they miss a note.
Not much of a sound guy but next time I'd like to put audio queues and backgrounds for the battles.