Man, this was such a surreal experience — I liked it a lot. One of the most interesting entries I've seen in this jam so far. Still, there are many things to improve:
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More feedback for shooting/hitting targets.
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The enemies are too weak for a horror game, but don’t just increase their HP or damage. Instead, give them more tools to trap or surround the player — make them act smarter.
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Add a toggle aim instead of holding it. Currently, there’s no penalty for aiming, such as lower movement speed, so players will likely aim all the time.
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Don’t use mixels! Your textures have different pixel sizes, which looks really poor. You can search online for a more detailed explanation about it.
Overall, a really cool game. I especially liked the factory scenario and how you managed to make it seem so huge and desolate. On another note, I would love to hear your thoughts about my own game jam submission under my profile