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(+2)

I actually loved all of this. This is crazy work for a month. You guys are crazy. 

I was pretty engaged from the beginning and I enjoyed all the little interactive bits that the game had to offer. The characters were nicely written and the voice acting really elevated the experience for me! The premise was simple, but the execution of it was great and it had some nice twists. I quickly lose patience with many visual novels, but I never had that problem here. 

The only thing I wish could happen are some animations during package collecting, like transition between tiles or eating and there was a part around the end where there was so little sound I thought my game muted for a second, but those are my only (admittedly) nitpicks. 

Again, you guys are crazy.

And Lock is a baby. I put him in a box.

(+1)

PFFTHH Thank you for playing!! I'm also someone who's eye starts twitching a little if there isn't enough stuff going on during a game www-- curse the current online short-form media and attention span reducing atmosphere... 

I totally see the package collecting game's faults for sure LOL, Renpy isn't exactly built for this.. so when you're walking in a straight line, it's so easy to like... Not See Anything Happen. orz Sadly, that seems to be how the cookie crumbles. Or like, how the game engine........ defaults.

The audio at the end is definitely quieter... I had do a few stupid things in order to get the dialogue at the end to display like I wanted it to, which probably contributed to that. But not too hard to fix!

Again, thank you so much for playing! And yes, keep Lock in the box. :3c