Hey, this is actually a little bit similar to my game!
You nailed the environment and ambience! Camera from the first person view kind of reminded me of a retina scanner from Half-Life, lol.
If I had something to point out - your static cameras don't always present a good grasp on a location. I understand it's more cinematic this way, but I struggled with it for my game as well, and I opted into following the rule: always have a camera that has an exit/entrance to the room in its frustum, and activate it as player gets near said exit. Otherwise you're asking your player to blindly hug walls in hopes of stepping into corridor that they can't possibly see.
Also, I felt that character rotation with keyboard was a little bit too fast. Since this is a RE-style character controller, I would've loved to play this with a gamepad, but that option was sadly missing too.
Still, this is a great short horror game, good work on this!