Saw this game at SXSW and later played it for two hours afterwards. Absolutely loved it!
š¹ Rose:
The island-building mechanic is super interesting. It feels like playing Tetris, but with strategy. I really enjoy figuring out where to place the water and how to expand efficiently.
š± Bud:
- Is it possible to move already placed buildings? If not, maybe consider adding a demolish feature.
- It would be fun to zoom in on a single Cloudling to observe them up close.
- Can we drag Cloudlings to assign them specific tasks?
- Adding small sound effects would make it even more immersive, like minion-like chatter when zoomed in, sword clashes during attacks, or screams when the red people attack.
- The shrine doesnāt seem to have much purpose right now, I can still add islands even without building more shrines.
- Cloudlings only seem to turn into soldiers when thereās something to attack. Otherwise, they cap at three soldiers and start trying to jump off the island. I wanted to build up my army first before adding the colorful trees, but the Cloudlings wouldnāt convert to soldiers until there was an enemy present.
- Is it possible to add dawn/day/dusk/night rotation? the cloud background is so pretty, having it in different colour would be interesting.
š„ Thorn:
- Some of my Cloudlings randomly jump off the island even when thereās plenty of food and shelter available.
- The background music feels a bit short, it loops a few times, then stops for a long while before restarting.
- Cloudlings donāt seem to use the storage much, even when there are plenty of items lying around.
- When the island gets large, zooming in becomes essential for precise placement. However, after placing a tile, it automatically zooms out and centers the view, which gets a bit frustrating.
- The island combining is a bit laggy once i got more than 35 cloudlings
