Still having problems with Bayla's hitbox being larger than it looks/feels like it should be (especially since she can grab you if you touch her even if she's not doing a grab animation), and with damage being guaranteed if grabbed, even if I escape as fast as possible. (Extra punishing in the boss fight, since it's guaranteed to deal 2 damage due to the timing.)
I also got damaged during the animation of being spit out, leading to a game over that felt unfair. Additionally, I think the basic enemies should be faster/easier to escape from compared to Bayla, and a checkpoint before the Bayla boss fight would be much appreciated, especially since she seems to be intended as a tutorial boss. (Instructions for how to escape preds would be appreciated as well, though that isn't an issue for me since I played the prototype.)
Additionally, I don't know how to get through the door once both locks are gone. Do I need a third key? Am I pushing the wrong button to get through?