Unfortunately too far from finished, so it pains me to give this a 1 star rating.
Your game idea is very difficult to wrap your head around as someone who wants to understand what the final product was supposed to be. I understand the right side of picking a card that determines the amount of your different types of actions in the next turn, but what's beyond that?
It's also difficult to call this a bullet hell, when it's closer to a round based strategy game... The bullet hell genre is well defined as an action-packed genre. Just call it a strategy game where you outsmart your opponents by moving and placing projectiles.