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Fun precision platformer.

I don't get how to reach the exit in this level though:

Thanks for playing! The second character has a double jump and a 4-way dash (R2 + direction) instead of the heli-spin that that the first player has, so you have  jump > dash > jump over the gap (or jump > jump > dash). But youre right, this is not explained anywhere, this is good feedback. Thanks :)