Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the heads up, I wasn't aware of the windows issue. It's now a .zip, which should make it less annoying to download.

The new file also gets rid of the 'retro' low framerate so it should feel more responsive. There are also minor control changes to account for the faster feel.

(For anyone interested, the exact numerical changes are visible on github)

Hey man, I can do you one better. 

I have the original 3D Mirc Jetslom jar (yes, it's originally a java game).

This can be decompiled (java decompiler) into source files which you can reference to improve your version.

You can also run it.  Don't remember running the jar itself.

Rather I remember extracting it and using appletviewer with game3d.class or maingame.class 

mediafire.com/file/rsxysacw5yh9uqq/JSlalom.jar

I  noticed your improvements.  However, the ship takes a bit of time to appear on the screen and to respond to controls.

Perhaps having the original code will help you solve  that.

That's awesome! I wonder how difficult it would be to have the original applet running in the browser again... Assuming applets are still a thing, haven't seen one in forever.