Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

True, but that’s exactly why clearer communication helps. If master NCrow said something like “releasing on October 14, 3PM EST,” people wouldn’t get their hopes up at midnight. Not about impatience, but just only about unclear timing.