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A jam submission

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A weapon-heavy spelunking adventure
Submitted by Mack, Boby Studios (@Boby_Studios), Ediacaran Software, RezDro, Xetoil — 1 hour, 6 minutes before the deadline
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Results

CriteriaRankScore*Raw Score
Concept#411.3421.800
Use of the Limitation#421.0431.400
Enjoyment#430.8941.200
Presentation#440.8941.200
Overall#441.0431.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
6

Software used
Godot, Adobe Animate

Use of the limitation
All sorts of elements are weaponized, including the UI!

Cookies eaten
2

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Comments

Submitted

I fell off and fell past the pit of fire into nothingness. A good metaphor for life's despair. :) good start to a game and I'm sure it could blossom into something awesome with a bit more time!

Submitted (2 edits)

Sorry, it is not clear what I am supposed to do.

For the next submission, I recommend you create a project, so you can add an explanation. 

You can even upload a webgl build (that will significantly increase the people that will play your game), Godot can make WebGL builds in less than a minute.

Maybe they wrote it on C#

Submitted

You are right

Submitted

I like how the movement is very smooth. I couldn't figure out what to do though, it seemed like I was supposed to pick up the green boxes but I couldn't figure out how.