the game was designed primarily for 16:9 resolutions, so that may explain the scaling and positioning issues you’ve noticed at 2560x1600, I’ll look into improving support for other ratios in future updates.
and great suggestion about the pop-up bubbles! That’s actually something we’re refining next: limiting their number and making them fade more smoothly after interaction.
really appreciate you taking the time to share this, your observations help Elara grow 🌙✨