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UI is a little bit broken on high-res monitors, but gameplay is fun and visuals are pretty good. I recommend using canvas anchors or changing the settings on the Canvas Scaler component before building out the UI. That way, the UI looks good across aspect ratios and resolutions. Cheers!

Thanks for the feedback! Just wondering: did you hit the blue fullscreen button and the ui still looked weird?

I can't click anything on the main menu when I'm not in fullscreen mode. When I do open fullscreen mode, some UI is visible but most of it is still outside of the screen bounds. After opening a level, most of the UI is invisible unless I exit fullscreen mode but otherwise the game is playable.

(+1)

That's weird. Ill see if I can fix it.

(+1)

I updated it so it should be playable for you know. Let know if the UI still isn't working.