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(1 edit)

why is the wall a gradient? why does the cop come out, and why do they point the barrel of their gun at me? why are they called big dicky? the world is chaotic and brutal and yet there is a strange order to it. the floor is diced. the cop becomes diced as well. each of the pieces of their body is juicy and so bouncy. each of the pieces gets retrieved by a mouse. the chaos and brutality subsides, and then, yet another cop comes out, so that the cycle may continue. 5 stars good game

(+1)

How insightful. I enjoyed it, as well.