Thanks, that's what I did... I told Defender to exclude the .exe. One more question... how do I play in full screen? I couldn't find an option to maximize it. You can also answer me in Italian if you want; we're both Italian :-)
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Hi BatMario,
unfortunately I haven’t implemented fullscreen mode yet, but I can give it a try if you think it’s essential.
Aside from that, how did you find the game overall? Do you appreciate the focus on perfectly reproducing the original gameplay dynamics?
I’d also like to know whether you feel the difficulty has become too high compared to the original, since the money spawn glitch is now fixed — the game takes on a completely different survival aspect. The dog and the bones are now far more important than the money you find on the streets.
In my development branch, I’ve introduced a new enemy spawning system that results in a more relaxed gameplay experience compared to the current release. Depending on player feedback, I might publish this version instead.
I’ve also been considering changing the role of alcohol in the game — in the original it had little to no impact, but I think it could become a more meaningful survival factor. For instance, it could offer short-term advantages at the cost of long-term drawbacks, forcing the player to balance between staying drunk but alive or sober but at risk of gameover. This is just an idea for now, not an implemented feature.
Every new idea you've had is pretty good...the only annoying thing about the original was the IRS man who took everything away from you, but thinking about it, maybe that was also the beauty of the game. I haven't played this new version you've made much yet due to lack of time, but I plan to do so soon. As for fullscreen, if you can, it would be nice...even if it were just a little bigger than it is now. Anyway, really great job.