Okay! played what I could in the messed up rez- its more playable than not. Jump is on J which isn't shown anywhere in game- just had to hammer the keyboard for it. Not awful, but that is a bit annoying. Sprite work is pretty! Movement is serviceable, but its very difficult to get a feel for your jump distance and failure is tedious and annoying. I couldn't end up finishing it due to not being able to see jumps.
Viewing post in Escape Unpolished Dream jam comments
Thank you very much for the feedback, it was my first project and I was so frustrated and editing code felt like physical pain, sorry for the horrible experience you had, and I don't even know what you mean by "messed up rez" and some other stuff (because I'm fucking superbiginner), but I will research about it and I will definietly improve stuff in my next project, but i'm still very happy that someone experienced played my first project and wrote a review about it. Thanks again!
One more thing, from all the assets I used, only injections and background were mine, main stuff I used was drawn by https://www.youtube.com/@PaperMouseGames