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(+1)

You ought to make it clear on the game page that the game is unfinished. I played to room three, where I was walking inside the walls and things were very clearly not done, but I had to see your reply to a question to get a confirmation that that was it. Anyway, a demo is acceptable as a jam entry, it's just nice to know what it is.


If you want a lot of banter, Monkey Island style, then you need to let the players click the text away, otherwise, waiting gets old fast. There also seems to be some glitching when you use some verbs, because they may stay on screen after an action, making mouseover useless until you have performed another action. That said, I like the initial idea of Gareth and the talking sword, and there are some funny lines in their dialogue. And, being an old git, I second umeboshilover's request for a larger font. Nothing worse than missing out on jokes, you know.

(+1)

Hi :) Thanks SO much for taking the time to play and give feedback. It's truly invaluable and I really appreciate it. I apologise for not making that clear, I can imagine it's quite frustrating not knowing why it's uploaded in this state lol - I'm actually working on it day and night (as much as I can) and the new version, which I can upload in abut 14 days (after the game jam voting has ended) is loads better already. The art reads much much better as I've spent hours studying Monkey Island (first two) and the LucasFilm Indiana Jones games in much more detail and realised how far off this current art style is. The characters and dungeon look much better now. So, now thanks to your advice, I know exactly what to work on next - making the dialogue sections clickable to remove (can't believe I didn't do that, it's annoying me now just having to keep testing it so it has been on my mind lol)  and be much more readable. Also, what you say about the verbs interacting with the items and inventory REALLY needs to be fixed so they're not glitching - that's definitely a priority now - thanks so much for pointing this stuff out. Sorry for going on, lol, but I really appreciate your feedback ;) 

Cheers,

Davy