Fantastic level and character design. I love how the character's frames are alive. That's extra work done in service of a stylistic choice, and the decision pays off.
The story made me want to explore everything about this world. (and I did, I think?). Kind of creeped me out. I was expecting something terrible to happen (or maybe it already did?). It was interesting exploring this perspective. Me, the player, and the character learning how to play this role.
My favorite technical parts are the collapsing effect in that one room (the anticipation filled me with dread.). And the flickering lights, both how they illuminate surroundings (color illusion, mask???) and the feathering of the edges.
Well done on the music as well. It's dramatic, moody, but whimsical quality matched what I was feeling while playing. Like a weird curiousness.
I don't mean to sound pretentious. Just wanted to share what I appreciated about the project.
Great job to the whole team.