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(+1)

Puzzle games are always welcome, I like them and they are fun :)

The possessing stuff is creative and good to see an area antighost to make it a more difficult, there is a problem with the zone, where if you unpossess something, you get a few seconds of invincibility and you can touch and go across of this kind of zone, making level 10 very easy


Also I found that when you pile objects in level 9, there can be a bug where you can possess 2 objects at the same time. Outside of those 2 point, the game is ok, I didn’t find errors, I like that the portrait changes based on who you are controlling, the dark levels can be tricky but aren’t bad, but level 8 you can go around as a ghost and skipping the usage of lamps because you ghost have light and can learn the path. I like that windows display light and the art can be a little bit cute

I think 10 levels is a good amount for a jam and it was a small and nice experience, and congrats on finishing a game for the jam!


(+1)

Thank you for the feedback, I did know about both the bugs but I sadly didn't really find time to fix them in the end. When it comes to the ghost having a light that was intentional I wanted players to be able to map out the level leaving it open for skilled players to skip the lamps.