Perspective comes from game-tester and user-experience designer.
Really cool to see a turn-based RPG in a game jam game. Really impressive to see so many systems implemented in a short-turnaround, I only played for 30 minutes but I wanna return to it and see more. Loved the character design of Mr. Purplebottom. Didn't encounter any bugs except when I tried to go full-screen, it started blinking black until I went back to windowed mode.
It was hard to tell where to go, what I could do, and I struggled a bit with seemingly the main battle command of Thunderball? Now I know the struggles with Thunderball came from a timer that I didn't know existed and couldn't see, only other issue was not knowing the timing of when to use the guard button. Otherwise, this seems really cool and really promising, and I'll love to see it fleshed out.