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I was sometimes a bit stuck, because I didn't know what exactly causes items to spawn, I had to watch the walkthrough, maybe I am just dumb, but I think a notification of a sort could help to identify progress with what death did what. The game's platforming though was amazing, the grapling and dash feature were great! The visuals were amazing, really cool pixelart and the BGM was also really nice to listen to, overall an amazing experience that I thank you for <3

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Definitely, all of this is valuable feedback and we plan on implementing more cues and tutorial levels to prep players for mechanics. Because of the time crunch, most of the concepts in here are designed as a demo / proof of concept, and will be much more polished in the future. Thank you for all of the helpful suggestions!