i like that you covered the possibility of the player immediately trying to leave
the visual style is cool, and narrative hooks you in from the start
unfortunately i got stuck after the first room, i couldnt figure out what i ws supposed to trigger there
but i enjoyed unlocking all the variations of "why dark when lit room" sentences thanks to it
definitely a game that I would like to watch my favourite youtubers play
also I'm a little confused about how this ties into the theme, because i couldnt find a way to die in-game. What was the opportunity?