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Hey there! I’m Jeremiah, a Game Design student at Full Sail University with experience in level design, gameplay flow, and environment setup.

I’d love to join your team as a Level Designer! I’ve worked on several small projects focused on pacing, player navigation, and creating interactive spaces that support gameplay mechanics and mood.

I’m comfortable adapting to new engines or workflows; what matters most to me is crafting a solid player experience and collaborating with the team. If you’re still looking for a designer, I’d be thrilled to jump in and help build something spooky!

I’m also in the jam’s Discord if that’s easier for coordination!

FYI: I fixed a profile email issue and reposted from this account.

Hey, send me your discord!