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(+3)

Really neat, unique game! The intimate narrative brought a few favorites to mind but overall I’ve still never played something quite like it. Partly because this was my first time experiencing bump combat so it was interesting learning a system that focuses so heavily on positioning. The music and the punchy sound design/feedback is great and it was fun seeing all the cute enemy sprites (I think Drillady is my fave ^^). I do feel there was quite a difficulty spike in the third server, though I appreciate the difficulty customization options. Still, I would say I enjoyed the first half more as I was enjoying the moderate challenge and figuring out the puzzle of each room, and I think if save points were just a bit more frequent and some of the late-game sections were a little less chaotic I would have stuck with the default difficulty throughout. That said, the bosses were the highlight of the game for me overall, especially the final one which was genuinely such an inventive design that was a blast to learn! Also all the bonus concept art stuff rocks!