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THANK YOU! I'm a competent writer and amateur game dev; if that aspect alone is solid here, I'm making it out with my small pride intact. XD

...the step stool. I must've played it with perfect routing in my test, because I noticed zero issues before posting (but didn't assume for even a second that they weren't there, hiding from me.) Then a friend of mine played it in front of me, and I watched as it did whatever it pleased. What really sucks is that it sounds like the step stool getting affixed to the ground is most likely to happen when trying to get the item above the wardrobe, which is the shiniest thing in the room and therefore the first thing players will be drawn to. smh And I knew how to fix the issues once I saw them, too! So more thorough testing would've done the trick, but I got anxious and sent it as soon as I knew the ending could be achieved.

(I'm creating a follow -up or later version with the step stool as an optional boss fight, stg. I'm ready to throw hands with that thing.)

I'm glad the wardrobe bit is a hit. ba-dum-tss XD