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Nice idea and well executed. The game felt easy at times, as there was no punishment on how many objects can be spawned. I Like it this way, though you could think of introducing  a par score similar how golf is structured, where some levels are par-2, meaning you really only need 2 objects to clear it. I think this could introduce a nice objective for players who are up for a challenge. Well done!

I originally had a scoreboard idea so each clone used would increase its counter but couldnt make it in time.