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Genuinely got my heart rate up, which is always a great sign for a horror game! I also love the contrast in tone between the spooky gameplay and the goofy meta-commentary from Tom and Chet. I legitimately laughed out loud at "What else have we got for em?" "Not much, this was made for a game jam..."

I also really like the overall concept of a horror roguelite, though I do suspect that the repetition inherent in the roguelite format would make it less scary over time. If you decide to keep working on this after the jam I would recommend adding achievements, a leaderboard, or some kind of speedrun mechanic to keep players engaged after the thrill of the horror starts to decline. Either way it was a really solid entry, especially since you only had half of the jam time to actually work on it!