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(2 edits)

This felt polished and well put-together. The writing was streamlined but evocative. The interface was nicely styled and communicated tone and atmosphere, although I did miss a few quality-of-life features (timed text animations are neat, but I'd prefer to skip past them when replaying; and would have also liked to see a "restart" button, especially at the end). I replayed three times to try to reach all the endings, taking care to make different choices each time. Each ending I achieved seemed quite similar (a slightly different circumstance but with more or less with the same outlook for survival, or lack thereof?). Based on the game's description, I was hoping for more divergent outcomes for the PC. But perhaps I overlooked a key choice that would have led me down a different path. Regardless, a well-written short game.