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(+1)

The CRT effect and the visuals are very Animal Well. I liked the vibes and it's obvious that most of the runtime for the jam was spent making the game look/feel good rather than necessarily on level design, which is fine, you have to prioritise. I liked it, would like to see what you guys could do with more time

Haha you nailed it 😅
We definitely spent way more time on visuals and vibe than we probably should have — but I loved how it turned out, so I kinda just went with it haha!