Very novel concept, and great job with the incremental progression of mechanics, felt very well-paced
For my notes: I wish the drinking animation didn't take so long, or maybe only played the first time? I also felt like there was a little too much slow back-and-forth. From a UX perspective, you should definietely be able to push bodies too, and it should be a little faster. I also got a little stuck on level 3 since there was a bit of a lack of direction, or maybe I'm just a little slow, haha.
But beside those nit-picks, you have a really cool concept on your hands, I think it could turn into something super great! Excellent work!