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Feedback coming from game-tester and user-experience designer.

Thank you for including instructions on how to install and run. Didn't play enough to have much feedback on the story as I immediately hit the soft-lock where you enter the room with Michael and he won't fight anymore.

Thought the Pregnancy status-effect was funny. The rest of what I experienced seems to be stock RPG Maker design, which is extremely rigid and restrictive for developers. For your next project, consider learning something like Game Maker Studio, Godot, or Unity to have more creative freedom over what kind of game you can make. With your sense of humor, I'm sure you could make something very fun. Be sure to have people play-test early and often to avoid creating no-win scenarios for players, particularly hard-locks and soft-locks. Great first project, more than I've ever done myself.