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I think the ideas here are good but a lot of the controls are awkward (specifically the grappling having no indicator) and it is not obvious what the player should be doing. Visuals and music were great! Mechanics were also the most interesting part of this, but they need to be conveyed to the player better (i.e. a boulder smashes you in the opening and from that you learn how the gravity mechanic works).

I fully agree! Some of these levels of polish we didn't get to yet, but are totally planned if we take it a step further. We'd also like to expand on the tutorials as well! Thank you for the feedback! I'm really glad you liked the visuals and music because they were custom made for the jam! Thank you!