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Unique take on the pokemon style game loop. The art style all matched and got me interested in the world of derpy pokemon. 

I'm a big fan of visual novels, which made me expect there would be more choices. It felt like I was just reading a picture book with no agency to influence the story direction. If you're short on time, you can fake branching dialogue by making diamond shaped branches. Give options, respond in a way that references the choice and then converge back to the same linear story. It's less so about actual agency, but making me feel like I have it. 

Also, the main character's facial expressions and body language seemed apathetic. It's a difficult emotion to start an adventure with since if the main character isn't invested, then I don't know why I am.

Overall, the art looks great and it was a interesting linear story. 

Thanks for the feedback, good to know for next time!