Overall, I’m struck by the wonderfully haunting atmosphere of the 3D environment combined with the narrative. I’m not quite sure what to make of “Dreamgarden,” as it’s all purposefully esoteric. However, it was clear to me that a lot of thought and care went into the procedural poetry that sprouted from your garden. In particular, I thought the way you combine the dreams you grow into poetry was lovely.
Unfortunately, I did not really enjoy the writing. There are many run-on sentences like: “You plant it for her, and when it blooms, you offer her the dream, because it’s kind of cute how she waves her hands once again backs away.” I also did not like how dialogue between characters does not stand out from other text.
Finally, a purely technical complaint. As more text comes in, it’s displayed at the very bottom of the screen. It would have been nice to have a bit of a whitespace buffer there.