The art is this game is amazing. Both the UI and 3d art were extremely polished and well done. The puzzles leveled up in complexity smoothly and I understood how to win pretty quickly.
The level design needs a bit of work because I was constantly soft blocked when I overshot and pushed the cube into a corner. There should be a way of getting out of situation that doesn't require restarting the level. Also, it would be helpful if the grid of the grass matched the scale of the moves of the box and player character. It's hard to tell the depth and distance since when I see cube on a grid, my mind assumes that one move equals one square on the board.
The art of this game is a show stopper and the game was enjoyable.