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(2 edits)

There were a few bugs found after the project was submitted:

The project is a bit unbalanced - some bosses are way easier than others. Some being unfair and other's too slow.

The player shoot attack has a much shorter hitbox than the visual. The shoot attack only deals damage when the enemy is closer to the player.

General movement bugs. When playing as Sam the vertical movement might feel a bit off.

Also there is a visual bug after bosses die sometimes where they continue dealing attacks.


P.S.

I did add a linux port after the deadline, though I didn't change anything on either the linux port or the original windows file. The original file is still there, the linux version is just an extra for people who use linux.