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(+1)

I like the idea of Mask. But was click a drag not necessary ? i felt tired in finger lol. 

In the falling fireball level. You could have use the Mask feature by putting a large wave of fireball then the player need to find the fake one for him to dodge. I was able to dodge most if not all of them easily. And beside, i suppose the endgame trigger is when you get hit ? well that took me a while, as i died by accident too.

(+1)

Now that i think you make a valid point making the mask follow always the mouse.The fireball level suggestion would be fun too .I am thinking of updating with all the suggestion to make a great game.