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Oooh, this one took me a while. I ended up getting lost in the sewers 'cause I couldn't find where I had to go initially. The blockade with the big X made me wonder if I needed an item, or if an event wasn't eventing. I just had to go further left. xD In the ending area, I had to stop interacting with as many items along with save scumming, as a few of the events weren't erasing pictures after putting them up. Early game atmosphere was great, but in later areas it did become grating with a couple music and sound effect choices. Every area with a flickering light was immediately muted.  It may be better to have some of the se noises be a little more spaced out.

Aside from that though, the game was honestly great! I had a lot of fun playing it and seeing how Bobert's neighborhood changed over time while he was getting to the bottom of what's going on. The plot feels like it would be very at home in the res evil universe, with Aleph Corp being a competitor to Umbrella. I also loved the reference to J'nn'f'r in there from last year's entry.  The companions we can pick up along the way are also fun additions, both to combat and to the story as Bobert talks to them. 

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Thank you for playing! Yeah, I'll fully admit that the ending area was rushed because I needed time to playtest and to get my playtesters. It was actually supposed to be a little bit bigger and more confusing, but I had to start simplifying stuff because I was seriously getting burnt out by that point. I thought I got everything that showed pictures but I'll definitely need to double-check; I ran into some of them myself but strangely, none of my playtesters said anything, so I assumed I got 'em when they came back to me. I might even know which items you might be talking about too. Sorry about the noise, as well; I'm never sure what's long enough with MV in particular since it goes by frames (where XP does seconds, which is so much easier to figure out), but I can easily elongate those noises. I definitely do NOT want people to get annoyed with the noise.

Believe it or not, RE wasn't one of the inspirations I drew from! I tried to lean toward Fallout/Deus Ex/Morrowind, but I'm not shocked if RE leaked its way in there. I love the series, especially RE4. I thought the pets would be a great edition, too. Sadly, their special dungeons/field skills had to be cut because I just didn't have time to make more maps or do more things. I'm thinking I have to do a post-jam update. Also, I actually tend to reference a couple of my games with every entry. J'nn'f'r will probably be a keeper, and I ALWAYS throw Tymvaul from Rafflesia in there.