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Hey, 
Nice work. I enjoyed playing your game!
I was confused at first with the camera angle, expecting a twin shooter kinda of input but quickly realized (of course!) that this is more of a vampire survivors situation. Overall, it feels like you have a solid game loop and I can see this working alongside a narrative campaign with battles. Two quick observations (to add to those raised): I fell like a visual skills tree can be fun, where you see all unlocked options and can plan a path through the progression towards particular upgrades. Better work on colors might help, for example using opposite colors for pickups and enemies; I feel nailing down the colors is key for these kinds of games. Good luck with your project!

Hi,

Thank you very much for testing my game and for your suggestions. I really like the idea of the skill tree. It will give the UI a bit of personality. Otherwise, I was thinking of a dashboard format (since we're driving a vehicle).

For the colors, I was thinking of using a palette from lospec, for example, and sticking with that. If you have any advice on choosing colors, I'm all ears ;-)