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(+1)

Im glad you could enjoy it! The level indeed has some skips to traverse faster.

I'm balancing some values to don't make the death that punishing.

The camera still has some work to do, since this time I did it from scratch, and the remaping is something I have but it wasnt implemented since needs more polish! Thank you so much for playing again and for the feedback

That's nice. Also I personally love how the shield leaves you in the air. Not sure how useful it would be for speedrunning but I can imagine it makes insane plays, like avoiding ground-based attacks.