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(+1)

I've just finished, and I must admit that the story got to me.
I felt like I just entered the final arc of a great story that I would love to see.
The tragedy of the characters and the situation seemed so hopeless that I was truly worried for their fate.

This felt like a true Magical Girl Story. If there are plans to develop this story further, please let me know, since I was truly invested.

And yes, there are some notes that I have about the project:

  • The gameplay was fun and engaging, although I think it needed a little bit more feedback when doing an action.
    Making a sound when casting a spell or when hitting an enemy would be nice.
  • There are two spells, but I didn't know where to use the vertical one. That could be due to time constraints, so it's not a big deal.
  • The art and character designs are so cute, and I really was expecting to see it a little closer.
  • And finally, when pausing during a dialogue, the game just turned unresponsive. I didn't notice it until I played twice because I had so much fun haha.

And my final thoughts are that:
Making a 3D game in such a short time it's really time-consuming and ambitious, but I can say that you have a great result here. Great job ^^

(+2)

Thanks for the feedback!

We're very glad to hear that you enjoyed the narrative.

Yeah, SFX would have been next on the list if we had had a little more time, but alas.
As for the vertical spell, it's pretty useful in close combat if you're swarmed by many enemies, as the projectiles will start to home in on enemies if you're close enough.