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(+2)

Quite a unique Puzzle Game. I didn't get far though as the controls were a bit weird. There is a delay in the jump. If you walk down a ramp, character bounces making it hard to jump at the right time

Also there isn't much room for error. When you die once from a fail, kinda means that you've failed the level.
The game looks great and unique, sound design is great. Feels like I'm immersed in the environment.

I couldn't rate high on the Theme. Cool to see that the game is built off the mechanic of needing to die to make progress. But this feels more of a requirement then an opportunity

(+1)

Thanks for playing and for the thoughtful feedback!

Totally fair on the jump feel and spike timing. We’ll look at smoothing that out for future updates.

Regarding deaths: make sure to press and hold F to "pray" at the altars you find to activate them. They'll restore your soul fragments and set a new spawn point.

Super glad you liked the art and sound; we made everything in-house during the jam.

And you’re right, the theme was a tough balance, appreciate the honest thoughts!