Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Unfortunately not, I've just found myself not really using social media much besides Youtube these days :')

That being said, as far as non-canon(? sorry in advance i only have a surface knowledge of these terms lol) content goes, I do like the approach of "each player has their own version of Nova and their imagination shapes the world (until there's a continuation if ever :v)"! The game's details (i.e. the world, nova's form, the endings) are intentionally vague in a “less is more” way, and part of the design definitely relies on players filling things in with their own creativity regardless! :3

(And with the mild "multiple timelines" vibe from the game, it could probably work in a meta context!)

By the way, I wanted to ask:

what’s nova’s maximum lifespan? do they even have one, considering the extent of their self-alteration as shown by being able to configure their moveset?

That's entirely up to the player to decide! :D Though I do like the idea of a big pet that lives at least as long as we do...

Also, in regards to the ending in which they live with Emily, Daniel and Lily, I like to think they see Daniel as the closest thing to a progenitor they have due to their role in Nova’s ascension. This makes an odd situation where Lily has a younger sibling that is functionally an adult.

Lol I could see that in a way; sci-fi worlds definitely create some odd implications :v

there is one (1) image i'd prefer you see, though, based on the idea nova/novelle can remember and regret the different ends, partially based on the fact that i killed daniel the first time i got the thingy open, went back, realised it was Daniel, and now refuse to do any ends that kill Daniel. https://www.tumblr.com/asiseed/796681547377999872/in-which-the-current-humanadja...