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Thank you for playing!There are also settings for sound, mouse sensitivity, and other things. It's a shame you didn't use them, but I'll try to make the default volume lower so that there won't be such problems in the future. It's quite difficult to make a demo for games like this because you need to stop the story at the right place. These kinds of story-driven games are only 1-2 hours of gameplay to begin with, so I had to cut it right at the beginning of the story. I think even based on what you've seen, it's still possible to speculate about how the story could continue.