Its a fun game until you get to the boss.
Since it was my first time getting there I wasn't sure what to expect.
I got there with fully equipped with machine guns. The range of this weapon is so small that I mostly played waiting simulator.
Just dodging the boss until he fell down didn't feel very fun.
Here are a few things I would suggest improving:
- The shop menu: I still dont know if buying a weapon on the same slot does anything. It feels like it does nothing. So why does it steal my money?
- The sound menu in the main menu is kinda useless since you can not hear the sounds you are changing the volume.
- The wave system is a bit weird:
- The "horse" mob moves too fast in the beginning but after you figure out his range it becomes easy.
- Haven't really seen the spider mob (or mby i didn't recognized it)
- The boss feels a bit boring. Mby I chose the wrong weapon but there was nothing to indicate I should get other weapon either.
- Sounds: the mine sound and explosion sound are off if you are using headphones (I thought something feel in my room every time I heard it). Shouldn't use the 2d sound node, just use the normal one, and mby change it to something more intuitive.
- I think you can improve the arena a little bit by making it a colosseum, add a few mobs that look at the show
- Mby even make the mobs bigger than the player to feel like the underdog.
Good job making the game! I had fun until I got to the boss =).