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The controls are tricky; I wish you could click and drag anywhere on the screen to move the ship. But I'm glad that you were forgiving enough to make getting hit not remove health, but bounce you away, because I ended up getting hit a lot. It made it more strategic, especially with the slowdown when you pull back to move the ship, and it was tough to get close because one screw-up basically meant back to square one in terms of getting close. But it was fun to try and get around the bullets and felt good once you finally get a good dodge and get to go closer, or like when you see your one opening between the attacks to slam into the boss - that felt pretty good. Good work! (Even though I have no idea what the boxes said after you finish the boss; I don't actually know if that was a congratulations screen or a game over screen)